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EA launches a new engine to improve game performance. In recent years,Trade data visualization dashboards with the continuous development of the game field, players' requirements for games have also gradually increased. In addition to the rich content of the game and the fascinating storyline, good game performance is also attracting more and more attention from players. As a well-known game manufacturer, EA constantly innovates to bring players a better game experience. Recently, EA has launched a new engine, injecting new vitality into the improvement of game performance. EA's new engines are mainly divided into two categories: Frostbite engine and skeleton engine. Among them, the Frostbite engine is an upgraded version of the game SB3 engine, which improves the playability and picture performance of the game from multiple dimensions by introducing the most advanced physics engine and rendering technology.The skeleton engine focuses on character dynamic simulation and character body movements, which can make players feel the authenticity of game characters in an all-round way. In addition, EA has also developed a variety of applicable engines for different game types. First of all, the launch of the Frostbite engine has greatly improved the picture performance of the game. In the past games, due to the limitations of hardware and software technology, the game screen was often rough and easy to get stuck. However, the launch of the Frostbite engine broke this limitation. It can support ultra-high resolution and can present more detailed picture details to make the game picture more realistic, dynamic and smooth. At the same time, due to its unique physics engine design, various objects in the game will present a more realistic movement state, increasing the playability and challenge of the game. Secondly, the performance of the skeleton engine in character dynamic simulation is also excellent.Usually, the actions of game characters will be designed and produced by programmers, which is not realistic. However, by adopting modern character dynamic capture technology, the skeleton engine can make the action of the game character more realistic and perfectly present the movement state of the character's limbs. Thus, players can more truly feel the action and movement state of the game characters, increasing the immersion of the game. Finally, multiple engines developed by EA for different game types have also injected new impetus into the development of the game field. The diversity of game types makes the game production scene more complex, which puts forward higher requirements for the development of game engines. The engine developed by EA for different game types can better meet the characteristics and requirements of various games and make game production more convenient and efficient. In a word, the launch of EA's new engine has brought new opportunities for the development of the game field.Its greatly improved game performance and picture performance will provide players with a better game experience. I believe that with the continuous development of the game field, EA's new engine will also be gradually improved and continue to lead the technological development of the game industry.
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